This Week in Tech News: 10 Stories You Need to See – Investing News Network

A roundup of the week's most newsworthy technology industry press releases from PR Newswire
With thousands of press releases published each week, it can be difficult to keep up with everything on PR Newswire. To help journalists covering the business technology industry stay on top of the week's most newsworthy and popular releases, here's a roundup of stories from the week that shouldn't be missed.
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The list below includes the headline (with a link to the full text) and an excerpt from each story. Click on the press release headlines to access accompanying multimedia assets that are available for download.

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East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.
Watch the launch trailer here .
the office (CNW Group/East Side Games Group)
" The Office: Somehow We Manage offers players the chance to immerse themselves in iconic moments from the series and connect with their favorite characters like never before," said Darcy Taylor , Chief Executive Officer of ESGG. "Fans of The Office will absolutely feel the nostalgia through this new game."

" The Office: Somehow We Manage reimagines the cast as vibrant, animated characters for the first time, bringing a fresh new experience to The Office fans everywhere," said Jim Molinets , SVP of Production, Universal Games and Digital Platforms. "The game will transport players into well-known and hilarious episodes that have resonated with so many over the years and let them 'clock in' even more time with their favorite Dundler Mifflin employees."
The Office: Somehow We Manage will allow fans to relive memorable moments from the show like they've never seen them before – animated, all while tapping their way to record profits to save the Scranton Branch from downsizing. Featuring accessible gameplay for all types of players, this narrative idle tapper will give players the chance to unlock and upgrade iconic characters and their desks all the while participating in monthly special events for additional in-game rewards.
Tap, upgrade, and build desks for favorite characters from the hit NBC comedy The Office , including Prison Mike, Farmer Dwight, Pretzel Day Stanley, and of course, Three Hole Punch Jim, all appearing in animated form for the first time.
Click through memorable episodes in this free-to-play game, like "The Dundies" and "Dinner Party." Take a seat in Michael's office, get in line for Pretzel Day, or spend the weekend at Schrute Farms. Oh, and watch out for Kevin's famous chili! Additional episodes from all nine seasons of the show will be added to the game on a regular basis.
In-game events will introduce new versions of characters and more memorable moments, along with weekly and monthly special events inspired by elements from the show.
Manage Dunder Mifflin Scranton with the help of the whole branch! Get new leads and tap away as the in-game rewards start rolling in. Just make sure Michael doesn't spend the surplus on a new plasma TV!
Players can now run the world's best mid-size regional paper company branch in The Office: Somehow We Manage , available now on iOS and Android.
Visual assets for the game, including key art and logos, can be found in the online press kit .
East Side Games Group (formerly operating under the name "LEAF Mobile Inc.") is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. Our studio groups entrepreneurial culture is anchored in creativity, execution, and growth through licensing of our proprietary Game Kit software platform that enables professional game developers to greatly increase the efficiency and effectiveness of game creation in addition to organic growth through a diverse portfolio of original and licensed IP mobile games that include: Archer: Danger Phone, Bud Farm Idle Tycoon, Cheech & Chong Bud Farm , The Goldbergs: Back to the 80s, It's Always Sunny: The Gang Goes Mobile and Trailer Park Boys Grea$y Money , RuPaul's Drag Race Superstar and T he Office: Somehow We Manage .
We are headquartered in Vancouver, Canada and our games are available worldwide on the App Store and Google Play. For further information, please visit: and join our online communities at LinkedIn , Twitter , Facebook , and Instagram .
Additional information about the Company continues to be available under its legal name, LEAF Mobile Inc., at .
Produced by Universal Television in association with Deedle-Dee Productions and Reveille Productions, The Office is a groundbreaking mockumentary television series that follows the daily lives of the employees of the Scranton branch of Dunder Mifflin, a fictional paper company. All nine seasons of the Emmy® Award-winning series are available exclusively on Peacock.
Peacock is NBCUniversal's streaming service. Peacock delivers a world-class slate of exclusive originals, on-demand libraries of hit TV shows, plus critically acclaimed films from the vaults of Universal Pictures, Focus Features, DreamWorks Animation, Illumination and Hollywood's biggest studios. In addition, Peacock taps into NBCUniversal's unmatched ability to deliver a broad range of compelling topical content across news, sports, late-night, Spanish-language and reality. NBCUniversal is a subsidiary of Comcast Corporation.
Universal's Games and Digital Platforms group leverages the vast portfolio of IP and characters from NBCUniversal. The Games and Digital Platforms group is a business unit of Universal Brand Development, which is chartered with globally expanding the company's intellectual properties, franchises, characters and stories through innovative physical and digital products, content, and consumer experiences. The company's extensive portfolio includes properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. Universal Brand Development is part of NBCUniversal, a subsidiary of Comcast Corporation. .
Forward-looking Information
Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the proposed transactions described herein. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them. These forward-looking statements reflect management's current views and are based on certain expectations, estimates and assumptions which may prove to be incorrect. A number of risks and uncertainties could cause our actual results to differ materially from those expressed or implied by the forward-looking statements, including factors beyond the Company's control. These forward-looking statements are made as of the date of this news release.
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SOURCE East Side Games Group

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Motion-capture leader to expand global sales and support and accelerate development of new sensor technology for emerging applications
StretchSense a global leader in high-precision motion capture technology for the gaming and animation sectors has completed a US$7.6m (NZ$13.3m) Series A investment led by Scotland -based Par Equity with participation by existing StretchSense investors GD1, the NZ-based venture capital firm, and Scottish Enterprise, Scotland's national economic development agency.
Founded in 2012 by CEO Dr. Ben O'Brien , Chief Technology Officer Dr. Todd Gisby , and bioengineering Professor Iain Anderson , StretchSense is headquartered in Auckland with offices in Seattle and Edinburgh . The company has more than 200 gaming and visual effects (VFX) studios using its technology worldwide.

The investment will further accelerate StretchSense's global expansion. It plans to grow its world-class engineering team to meet strong customer interest in the compatibility of its technology with leading motion capture and VR tools in the market. It will also focus on developing new sensor technology to enable high-precision tracking in emerging applications such as the rapidly-developing corporate virtual training industry which is estimated to be worth more than US$300 billion in 2022 and expected to grow to more than US$550 billion by 2027 .
StretchSense will expand its European headquarters in Edinburgh with the establishment of a Centre of Excellence in AI and Spatial Computing. To meet strong global demand for its technology it is expanding both sales and service teams across its three offices, with a strong focus on customer support and building its burgeoning channel and technology partnerships.
"At StretchSense we believe that technology-enabled garments are needed to humanize access to virtual worlds. We have already proven this model by revolutionizing how studios capture highly precise, detailed hand movements in the gaming and VFX industries. With this investment we are expanding into the metaverse, focused on the key partnerships, new technology, and investments in scale needed to build the future of how people will create, learn, work, and play", says O'Brien .
Tom Croy , Senior Investment Manager, Par Equity, said : "StretchSense has developed technology that is transforming the creative industries sector including gaming and virtual effects, the company has hundreds of customers across the globe, and is well positioned to play a role in the evolution of virtual worlds.  We look forward to being on the journey with Ben, Todd, and the rest of the team."
StretchSense (Sensor Holdings Limited) is the creator of the MoCap Pro Glove and Hand Engine software. Its industry-leading hand and finger motion capture solution combines bespoke stretch sensors with machine-learning for superior finger tracking and reduced clean up in post-production. Digitizing lifelike movement and expression, StretchSense are leading the race to empower the makers of the future and become the hands of virtual worlds. Visit for more information.
Par Equity is a leading venture capital firm, based in Edinburgh , investing in innovative technology companies with high growth potential in the North of the UK. Since it was founded in 2008, Par Equity has invested more than £130m across 71 companies, leveraging a further £215m of capital from third-party investors. Par Equity is also one of the founding members of ESG_VC, a pan-European initiative to improve the ESG credentials of early tech companies. Past successes include Current Health, DeltaDNA, Symphonic Software, ICS Learn and Dukosi, whilst its existing portfolio is made up of rising stars such as Cyacomb, Speech Graphics, Nova Pangaea Technologies, Miralis Fuuse and Cumulus Neuroscience.
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FaZe Holdings Inc. (Nasdaq: FAZE) ("FaZe Clan"), the lifestyle and media platform rooted in gaming and youth culture, today announced that it will hold a webcast and conference call on Monday, November 14, 2022 at 2:00 p.m. Pacific Time ( 5:00 p.m. Eastern Time ) to review its business strategy and financial results for the third quarter ended September 30, 2022 .
FaZe Clan Logo (PRNewsfoto/FaZe Clan)
Event: FaZe Holdings Inc. Third Quarter 2022 Earnings Conference Call
Date: Monday, November 14, 2022
Time: 2:00 p.m. Pacific Time ( 5:00 p.m. Eastern Time )
Toll Free Dial-In: 1 (888) 440-6928
Toll Dial-In: 1 (646) 960-0328
Dial-In Conference ID: 1341513

An archived webcast of the conference call will also be accessible on FaZe Holdings Inc.'s Investor Relations page, .
FaZe Clan (NASDAQ: FAZE) is a digital-native lifestyle and media platform rooted in gaming and youth culture, reimagining traditional entertainment for the next generation. Founded in 2010 by a group of kids on the internet, FaZe Clan was created for and by Gen Z and Millennials, and today operates across multiple verticals with transformative content, tier-one brand partnerships, a collective of notable talent, and fashion and consumer products. Reaching over 500 million followers across social platforms globally, FaZe Clan delivers a wide variety of entertainment spanning video blogs, lifestyle and branded content, gaming highlights and live streams of highly competitive gaming tournaments. FaZe Clan's roster of more than 100 influential personalities consists of engaging content creators, esports professionals, world-class gamers and a mix of talent who go beyond the world of gaming, including NFL star Kyler "FaZe K1" Murray, Lebron "FaZe Bronny" James Jr., Lil Yachty aka "FaZe Boat", Offset aka "FaZe Offset" and Snoop Dogg aka "FaZe Snoop." Its gaming division includes 12 competitive esports teams who have won 35 world championships. The content of any website referenced or hyperlinked in this communication is neither incorporated into, nor part of, this communication. For more information, visit , and follow FaZe Clan on Twitter , Instagram , YouTube , TikTok , and Twitch .
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New co-publishing NFT model allows educators to focus on creating content while leveraging Web3 community for funding and promotion
Animoca Brands the company advancing digital property rights for gaming and the open metaverse, and its subsidiary TinyTap the leading platform for user-generated educational games, today announced that the first batch of six TinyTap Publisher NFTs sold at auction for a total of 138.926 ETH (approximately US$228,000 at time of sale) generating a total 67.7 ETH (approximately US$111,000 at time of sale) for the six teachers who authored the content linked to the Publisher NFTs.

Each Publisher NFT represents co-publishing rights to one TinyTap Course, which is a curated bundle of educational games made on TinyTap by one teacher in one specific subject. NFT buyers take on the role of co-publishers alongside TinyTap and the teacher who created the course, and in return for promoting and marketing the associated Courses they share in the benefits generated from co-publishing efforts.

Each participating teacher receives 50% of the net proceeds from the auction of the NFTs of their Courses as they have in the past on the TinyTap platform, plus a 10% ongoing share of any revenue generated by such Courses as a result of the co-publishing efforts of the NFT owner, plus royalties generated by the secondary sales of the NFTs (see announcement of 27 October 2022 ).
The successful auction marks another step toward the vision of Animoca Brands and TinyTap to build an alternative Web3 education system that better values teachers by improving the earning opportunities available to them.
The NFT that sold for the highest amount was Learn English with Gabi , which generated 22.9 ETH (approximately US$37,600 at time of sale) for its creator Gabi Klaf , or approximately 13.4x the average monthly elementary teacher's salary in the public education system of Israel , where she is based (source: OECD ).
Commenting on the sale, Gabi Klaf said: "I've been teaching ESL passionately for over 30 years. I thought that discovering TinyTap's interactive game platform was my biggest teaching breakthrough; but now, I see that the Publisher NFT is my real breakthrough. I am overjoyed that my English courses will now reach thousands of children worldwide and I'm excited to teach a new generation of young kids! Financially, I foresee this endeavor to be highly beneficial to me."
Yat Siu , co-founder and executive chairman of Animoca Brands, commented: "We designed TinyTap's Publisher NFTs to significantly increase teachers' earning opportunities over the current TinyTap subscription model, and to free teachers from the costs and time required to promote their work. Thanks to this innovative use of NFTs, TinyTap's teachers can choose whether to continue business as usual, or instead make use of Web3 to focus on what they do best – produce great content – while gaining the backing of a co-publisher."
Yogev Shelly , CEO of TinyTap, said: "We're deeply thankful for the tremendous support we have received for our new and pioneering education model of Publisher NFTs. This initiative has shown that it is possible to better reward educators for the critically important work that they do. Instead of waiting for salaries to rise and for education to become more relevant, we're using Web3 to build an incentive system to allow communities and educators to come together to create quality learning content while earning revenue together."
Cici Lampe , the US-based creator of the Course Learn Colors with Super Heroes , commented: "Five years ago, I started creating interactive games on TinyTap for my grandson in order to teach him myself using a hands-on approach. I can hardly believe one of my courses is now the face of decentralized education with TinyTap and Animoca Brands, bringing supporters worldwide so all kids can learn with me. In addition to rewarding me for it, the course will continue to be co-published in the future. This is a teacher's dream!"
Ellen Weber , the US-based creator of the Course Nursery Rhymes & Fairy Tales , commented: "TinyTap has been my second income for more than five years. I always believed in TinyTap's mission and have been inviting the teacher community to join me and create revenue generating educational games on TinyTap. This new step into Web3 makes me believe that TinyTap is on track to fulfill its mission to decentralize education. I hope that teachers out there will see the power and potential of the Publisher NFT model."
Animoca Brands acquired TinyTap earlier this year (see announcement of 16 June 2022 ). TinyTap provides a code-free platform that empowers educators to create and share interactive educational content and to receive a revenue share when that content is used by learners. Both companies believe that Web3 solutions can improve opportunities for educators worldwide to earn from the content they create.
Teachers who would like to work with TinyTap to turn their educational content into games and tokenize them can reach out to the TinyTap team at . Follow TinyTap on Twitter to keep updated on future developments or visit the Publisher NFT landing page to learn more.
About TinyTap
TinyTap , a subsidiary of Animoca Brands, is the world's largest educational games library with more than 200,000 activities made by educators and publishers including Sesame Street and Oxford University Press. The games on TinyTap are created using TinyTap's code-free authoring platform and can be accessed by parents as part of TinyTap's subscription or sold directly to families as bundles called Courses. A portion of subscription revenue is shared with content creators based on the user engagement generated by their content.
TinyTap was founded in 2012 and is based in Tel Aviv . The company won $1 million for the most powerful answer in education by Verizon and has received investment from Aleph , Inimiti , Reinvent VC , and others. TinyTap is among the top 10 grossing kids apps worldwide, delivering educational content to families in the US, Canada , Europe , and the Arab world, with a focus on young learners (Pre-K to Grade 6), serving 8.2 million families today with content created by over 100,000 educators. For more information see the TinyTap press kit or links below.
TinyTap – project page | TinyTap website | Instagram | Facebook | Pinterest | YouTube | TikTok | Twitter
About Animoca Brands
Animoca Brands, a Deloitte Tech Fast winner and ranked in the Financial Times list of High Growth Companies Asia-Pacific 2021 , is a leader in digital entertainment, blockchain, and gamification that is working to advance digital property rights and contribute to the establishment of the open metaverse. The company develops and publishes a broad portfolio of products including the REVV token and SAND token ; original games including The Sandbox , Crazy Kings , and Crazy Defense Heroes ; and products utilizing popular intellectual properties including Disney, WWE, Snoop Dogg, The Walking Dead, Power Rangers, MotoGP™, and Formula E. It has multiple subsidiaries, including The Sandbox , Blowfish Studios , Quidd , GAMEE , nWay , Pixowl , Forj , Lympo , Animoca Brands Japan , Grease Monkey Games , Eden Games , Darewise Entertainment , Notre Game , TinyTap , Be Media , and Pixelynx . Animoca Brands has a growing portfolio of more than 380 investments, including Colossal, Axie Infinity, OpenSea, Dapper Labs (NBA Top Shot), Yield Guild Games, Harmony, Alien Worlds, Star Atlas , and others. For more information visit or follow on Twitter or Facebook .

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KLab Inc., a leader in online mobile games, announced that its head-to-head football simulation game Captain Tsubasa: Dream Team will have a special live broadcast to announce the Dream Championship 2022 Finals player matchups, new in-game information, and more. The livestream will feature special guest professional Indonesian football player Pratama Arhan and Japanese football play-by-play MC Daigo Hara. See the original press release ( https:www.klab.comenpress ) for more information.
Captain Tsubasa: Dream Team will have a special live broadcast to announce the Dream Championship 2022 Finals player matchups, new in-game information, and more. The livestream will feature special guest professional Indonesian football player Pratama Arhan and Japanese football play-by-play MC Daigo Hara.
Special Livestream Overview
Livestream Schedule
Starts at 20:00 on Tuesday, November 15th, 2022 (UTC+9)
Official YouTube Channel
Guest Appearances
Special Guest:
Pratama Arhan (Tokyo Verdy, Indonesia national team)
Daigo Hara ( @daigoso ) Football play-by-play

*Livestream content and schedule are subject to change without notice.
Pratama Arhan Player Profile
Name: Pratama Arhan
Date of Birth: December 21, 2001
Birthplace: Indonesia
Height: 172 cm
Weight: 64 kg
Position on the Indonesian National Team: Left-Back
・Advanced to the finals of the 2021 Southeast Asian Football Championship "2020 AFF Suzuki Cup" and was selected "AFF Best Young Player" and "AFF Best Eleven"
・Won a permanent transfer to Tokyo Verdy in February 2022 after performing well in the same tournament
・Awarded "NXGN", commendation given to next-generation star players, from global football media
・Active core player for the Indonesian national team. High expectations for the 2022 AFF Mitsubishi Electric Cup which kicks off in December 2022 .
Official Instagram Account:
©TechSports Inc
Overview of Captain Tsubasa: Dream Team
Supported OSes: Android™ 4.4+, iOS 10.0+, HarmonyOS 2.0+
Genre: Head-to-head football simulation game
Price: Free-to-play (In-app purchases available)
Supported Regions: Global (Excludes Japan and Mainland China)
Official Website:
Official Twitter Account: @tsubasaDT_en
Official Facebook Page:
Official YouTube Channel:
Official Discord Channel:
Copyright: ©Yoichi Takahashi/SHUEISHA
© KLabGames
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App Store :
Google Play:
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The Drone Performance Marks the Lead Up to the Game's 10 Year Anniversary on November 14th and a Treasure Trove of In-Game Rewards for Players Across the World
Candy Crush Saga the iconic match-3 mobile puzzle game that hosts millions of players every day, is celebrating 10 years of fun, billions of candies matched and countless moments of joy for players across the globe. To mark the occasion, downtown Manhattan was transformed into a candified carnival. Viewers enjoyed a spectacular takeover of the New York City skyline as hundreds of glowing drones took Candy Crush Saga from the mobile phone to the biggest screen on Earth – the sky.

For 10 sweet minutes, candies were matched at over 1,000 times the size seen on a mobile phone in a stunning performance by 500 synchronized drones. From electrifying Color Bombs to a larger-than-life Tiffi , some of the game's most iconic elements took flight in the night sky.
Throughout the night, over 1,000 people joined in the fun at Battery Park Esplanade, while listening to a live DJ, Luda Love and enjoying Candy Crush Saga inspired food, drinks, a gigantic, adult, ball-pit, carnival games, and more. Beyond the candified carnival space, the show could be seen by countless New Yorkers from downtown to midtown as well as New Jersey residents across the Hudson.
"We are honored to celebrate such an incredible milestone for Candy Crush Saga ," said Fernanda Romano , Chief Marketing Officer at King. " Candy Crush Saga is one of the most beloved mobile games of all time and remains a daily source of fun in millions of peoples' lives. We wanted to mark this momentous anniversary by showcasing some of Candy Crush Saga's most iconic elements in a larger-than-life way above the world's most iconic city skyline. We're incredibly thankful to our players around the world who have kept us thriving for the last 10 years, and we are committed to continue making the world more playful for many years to come."
"We wanted to help tell the Candy Crush Saga story in the most breathtaking way possible," said Jeff Kaplan , General Manager, Pixis Drones. "The game is brimming with beautiful iconography, but bringing that to life required months of collaboration and the full breadth of Pixis' engineering and design expertise. The end-product is one of the most sophisticated and vibrant performances we've executed, and we're thrilled to have partnered with Candy Crush Saga to help mark such a special moment."
Beginning November 4th , on National Candy Day, Candy Crush Saga is providing daily in-game rewards, kicking off the #10YearsOfFun celebrations with unlimited lives across the globe. A flurry of surprises from Color Bombs to Lollipop Hammers and more will be released every day in the lead-up to the official anniversary date on November 14th . Download the Candy Crush Saga app via Apple App Store, Google Play, Microsoft Store, Amazon App Store and Facebook to get in on the fun.
Candy Crush Saga has become a global phenomenon, attracting hundreds of millions of players from around the world. As one of the most played mobile games year in and year out, it's been downloaded more than three billion times since it launched in 2012. As of Q2 2022, Candy Crush was the top-grossing game franchise in the U.S. app stores for the 20th consecutive quarter. To date, over five trillion levels of Candy Crush Saga have been played in 200 countries and territories.
Follow @candycrushsaga or visit to stay updated on all of the incredible global activity to celebrate ten years of Candy Crush Sag a.
King is the game developer behind the world-famous Candy Crush franchise, as well as mobile game hits including Farm Heroes Saga , Bubble Witch Saga and Pet Rescue Saga . Candy Crush is the top-grossing franchise in US app stores, a position it has held for the last five years, and King's games are being played by 240 million monthly active users as of Q2 2022. King, which is part of Activision Blizzard (NASDAQ: ATVI) since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm , Malmö, London , Barcelona and Berlin and offices in San Francisco , New York , Los Angeles and Malta .
© 2022 Ltd. King, the King crown logo, Candy Crush, the Tiffi character, Candy Crush Saga and related marks are trademarks of Ltd and/or related entities.
Courtesy of Candy Crush Saga
Courtesy of Candy Crush Saga
Candy Crush Saga celebrates 10 years of fun in 2022 (PRNewsfoto/King)
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– KLab Inc., a leader in online mobile games, announced that its head-to-head football simulation game Captain Tsubasa: Dream Team will hold the World Dream Campaign from Friday, November 4th to Friday, December 2nd . The campaign will feature SSR Genzo Wakabayashi wearing the Japan national team's official kit. See the original press release ( https:www.klab.comenpress ) for more information.
Captain Tsubasa: Dream Team will hold the World Dream Campaign from Friday, November 4th to Friday, December 2nd. The campaign will feature SSR Genzo Wakabayashi wearing the Japan national team's official kit. During the World Dream campaign new players wearing the official kits of national football teams from around the world will appear in sequence. (National Teams: Japan, Germany, Uruguay, Brazil, Italy, England, France, Argentina, Mexico, Spain) Be sure to see the in-game news for details.
World Dream Campaign
During the campaign period, new players wearing the official kits of national football teams from around the world will appear in sequence.
National Teams: Japan , Germany , Uruguay , Brazil , Italy , England , France , Argentina , Mexico , Spain

*From December onwards, players wearing the official kits from the Swedish and Dutch national teams will also debut.
From today, various events such as World Dream Campaign: FREE 10-Player Transfer, World Dream: Gifts for All, and Fight, Warriors in Blue: Japan National Team Transfer are being held, so please check the in-game notifications for more information.
Fight, Warriors in Blue: Japan National Team Ticket Transfer
The special tickets obtained from the World Dream: Login Bonus Day Part 1 can be used to perform the Transfer up to five times during the event period. Tsubasa Ozora, Shingo Aoi, and Ryo Ishizaki wearing the Japan national team's official kit are available in this Transfe r.
Overview of Captain Tsubasa: Dream Team
Supported OSes:
Android™ 4.4+, iOS 10.0+, HarmonyOS 2.0+
Head-to-head football simulation game
Free-to-play (In-app purchases available)
Supported Regions:
Global (Excludes Japan and Mainland China)
Official Website:
Official Twitter Account:
Official Facebook Page:
Official YouTube Channel:
Official Discord Channel:
©Yoichi Takahashi/SHUEISHA
© KLabGames
Download here:
App Store :
Google Play:
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